Space Engineers Official
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of August! 🤩
This mod contains hinges, rotors, and pistons with conveyor ports and attachment points in different orientations, including the Wide series.
Very dark and depressing as the age of light and stars are coming to an end.
You can chose one of 3 different spawns, each with different difficulty, but also different opportunities.
These encounters may appear neutral initially, however they will quickly become hostile if approached.
There are two new factions you'll encounter. Log is the primary force you'll be fighting, while Log Mart is a business that brings the economy back into relevance.
Fires Explosives shells ~ 600m with a Dispersion of 140m. So, the more guns you use the deadlier the Wall will be.
Lock-on distance increased to 7,5km and warning sound triggers when enemy player locks on you!
This contains a reactor which converts plasma fuel to energized gas, and generators which run directly off this.
Therefore, the design of the living area of the "Fu Xiao" class takes the city as a template as much as possible to build a living environment close to home for passengers, rather than putting crew members in a freezer to spend an endless wandering journey.